Tag Archives: skill

Protection L100 Talents

I want to talk a bit about our level 100 talents, but not in the way you might expect. This post isn’t going to be full of numbers, nor is it going to be a comparison of how the talents … Continue reading

Posted in Design, Tanking, Theck's Pounding Headaches, Theorycrafting | Tagged , , , , , , , , , , , , , , | 58 Comments

Vengeance, With A Vengeance

The developers have been hinting that a major info dump is coming soon™, and that probably includes some more detail about how Vengeance will work in Warlords of Draenor. If you’re a long-time reader of the blog, you probably know … Continue reading

Posted in Tanking, Theck's Pounding Headaches, Theorycrafting | Tagged , , , , , , , , , , , , , , , , , , | 29 Comments

Stamina vs. Hit vs. Exp – Will it Blend?

In a forum post earlier this week, I  made the assertion about stamina: I completely disagree about Stamina being “situational.” It is hands-down your best survivability stat, period. A commenter offered the following question in response: I wonder how you … Continue reading

Posted in Tanking, Theck's Pounding Headaches, Theorycrafting | Tagged , , , , , , , , , , , , | 15 Comments

Anything you can do, I can do better

DPS player: “It’s much easier to be a bad dps than a bad tank, but it’s much harder to be a very good dps that a very good tank.” Tank player: “No way, it’s much harder to be an excellent … Continue reading

Posted in Tanking, Theck's Pounding Headaches | Tagged , , , , , | 1 Comment