Monthly Archives: July 2014

TC101: How Stats Are Calculated

Primary attribute calculations seem like they should be a pretty simple topic. So simple, in fact, that most players don’t even think about how they’re done. Most theorycrafters don’t either until they try to write a spreadsheet that models a … Continue reading

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TC101: Testing Simulationcraft

In the last two installments, we talked about what it means to theorycraft and spent some time discussing experimental design. Today, we’re going to talk about how Simulationcraft fits into that picture. Simulationcraft is a numerical model of the game … Continue reading

Posted in Theck's Pounding Headaches, Theorycrafting, Uncategorized | Tagged , , , , , , , , | 9 Comments

TC101: Experimental Design

In the previous post, we talked about what theorycrafting means and worked through a basic example of beginner theorycrafting. In this post, I want to go into a little more detail about the laboratory-based part of theorycrafting – in other … Continue reading

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TC101: Intro to Theorycrafting

On more than a few occasions I’ve been asked some variation of the question, “How do I get started in theorycrafting?” Which is a tough question to answer, since there’s a variety of ways to get started depending on what … Continue reading

Posted in Theck's Pounding Headaches, Theorycrafting, Uncategorized | Tagged , , , , , , , , , , | 10 Comments