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Theck’s Twitter
- @j_harris_57 It's good, but not as good as haste. A lot better than dodge/parry. 1 day ago
- @j_harris_57 Stat-wise: hit/exp to cap (7.5% and 15% respectively), then haste/stam 1 day ago
- @j_harris_57 I think "bis" is mostly worthless; few people ever achieve it. Better to focus on making incremental upgrades as they come. 1 day ago
- @LakhPache good overview, though numbers a little out of date: elitistjerks.com/f15/t44718-ite… 1 day ago
- @LakhPache Thus an item with 600 parry and 400 dodge would be same ilvl as an item with 600 dodge and 400 parry. 1 day ago
Ana’s Twitter
- Every time I shop for something on newegg that I actually need, I am distracted by shinies. Yes, I clearly need a 32GB usb key! (I don't.) 6 hours ago
- Work a little slow today. I wonder if I can get away with putting the @gamebreakertv interview on in headphones..... 7 hours ago
Mel’s Twitter
- @Esoth @KihraOfTemerity @Kerriodos @methodtreckie @Anafielle Say what now? That sounds almost exactly like my philosophy. 6 days ago
- @SerrinneWoW Co-incidence, or the start of a pattern? :P 1 month ago
- @Rhidach @_vidyala @SerrinneWoW Clearly Sara isn't a foodie. Anyone who knows me knows how I go out of my way to avoid a good meal. 1 month ago
- @SerrinneWoW Are you stalking me? 1 month ago
- @_vidyala @SerrinneWoW @Jasyla_ @Kaleri_ @Chronis_ Liekwise! Sorry I had to miss dinner yesterday. 1 month ago
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Monthly Archives: June 2012
Raiding’s Black (Market) Eye
Yesterday, we got some more details on the wares that will be available on the Black Market Auction House (BMAH). In particular, it’s been mentioned in several blue posts that heroic tier 14-level gear will be listed. For those who … Continue reading
Posted in Design, QQ, Theck's Pounding Headaches
Tagged auction house, game design, Min/Max, raid preparation, raiding, theck, warcraft, WoW
17 Comments
MoP Mastery/Block Simulations – Build 15739
In the last post, we went through the analytical calculation to derive the total damage reduction (TDR) scale factors for dodge/parry, mastery, hit, expertise and haste. While the results seem reasonable, it’s always good to double-check, often using a different … Continue reading
Posted in Design, Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, blocking, game design, LaTeX, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
2 Comments
MoP Mastery/Block Calculations – Build 15739
Last time, I mused on exactly how Blizzard would implement the mastery scaling on Shield of the Righteous (SotR). This week, build 15739 answered a few of our questions. Divine Bulwark now explicitly increases the damage reduction of Shield of … Continue reading
Posted in Design, Tanking, Theck's Pounding Headaches, Theorycrafting
Tagged Active Mitigation, blocking, game design, LaTeX, tanking, theck, Theorycraft, theorycrafting, warcraft, WoW
3 Comments
